AI Insights · Timothy · July 2022
Top 5 Arcade Racing Apps in Europe Q2 2022 Performance
A detailed analysis of the performance of the top 5 arcade racing applications on a unified platform in Europe during Q2 2022, highlighting trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 arcade racing applications on a unified platform in Europe experienced varying trends in downloads, revenue, and active users. Here’s a detailed look at the performance of Need for Speed No Limits, Asphalt Legends Unite, CarX Drift Racing 2, Pocket Champs PVP Racing Games, and Rebel Racing.
Need for Speed No Limits from Electronic Arts saw a decrease in weekly revenue from approximately $109K at the end of March to around $67K by the end of June. Weekly downloads fluctuated, peaking at about 135K in late March and settling around 110K by the end of June. The app's weekly active users also exhibited a slight decline, starting at approximately 590K and ending the quarter at around 523K.
Asphalt Legends Unite by Gameloft experienced a mixed trend in weekly revenue, beginning at $66K at the end of March, peaking at $113K at the end of May, and finishing June at around $64K. Weekly downloads showed an initial rise, reaching 98K in mid-April, before stabilizing around 60K to 70K towards the end of the quarter. Weekly active users started at approximately 239K and saw a decline to about 202K by the end of June.
CarX Drift Racing 2 from CarX Technologies maintained a relatively stable weekly revenue, fluctuating between $17K and $25K throughout the quarter. Weekly downloads showed a notable increase towards the end of June, peaking at around 115K. The app's weekly active users followed a similar upward trend, growing from approximately 265K at the end of March to 340K by the end of June.
Pocket Champs PVP Racing Games by MADBOX saw an increase in weekly revenue from about $11K at the end of March to approximately $18K by the end of June. Weekly downloads also showed significant growth, starting at about 16K and peaking at around 26K by the end of June. The app's weekly active users followed this positive trend, increasing from around 42K to approximately 59K over the same period.
Rebel Racing by Hutch Games Ltd experienced fluctuations in weekly revenue, starting at $15K at the end of March, peaking at around $19K in mid-June, and ending the quarter at approximately $16K. Weekly downloads varied, peaking at about 77K in early May before settling around 56K by the end of June. Weekly active users showed a slight increase, starting at approximately 397K and ending the quarter at around 377K.
The data for this analysis comes from Sensor Tower, where more detailed insights are available.